
- SwiftUI - Home
- SwiftUI - Overview
- SwiftUI vs UIkit
- SwiftUI Environment
- SwiftUI - Environment Setup
- SwiftUI - Basic Components
- SwiftUI - Building First Application
- SwiftUI Views
- SwiftUI - Views
- SwiftUI - Customize Text View
- SwiftUI - Custom Image View
- SwiftUI - Stacks
- SwiftUI Drawing Shapes
- SwiftUI - Shapes
- SwiftUI - Drawing line
- SwiftUI - Drawing Rectangle
- SwiftUI - Drawing Rounded Rectangle
- SwiftUI - Drawing Triangle
- SwiftUI - Drawing Circle
- SwiftUI - Drawing Star
- SwiftUI - Drawing Polygon
- SwiftUI - Drawing Pie chart
- SwiftUI - Using built-in shapes
- SwiftUI - Text
- SwiftUI - Text View
- SwiftUI - Text Input and Output
- SwiftUI - Color
- SwiftUI - Color
- SwiftUI - Colorpicker
- SwiftUI - Gradients
- SwiftUI - Adjust Color
- SwiftUI - Effects
- SwiftUI - Effects
- SwiftUI - Blend Effect
- SwiftUI - BLur Effect
- SwiftUI - Shadow Effect
- SwiftUI - Hover Effect
- SwiftUI - Animations
- SwiftUI - Animations
- SwiftUI - Creating Animations
- SwiftUI - Creating an Explicit Animation
- SwiftUI - Multiple Animations
- SwiftUI - Transitions
- SwiftUI - Asymmetric Transition
- SwiftUI - Custom Transition
- SwiftUI - Image
- SwiftUI - Images
- SwiftUI - Image as Background
- SwiftUI - Rotating Image
- SwiftUI - Media
- SwiftUI - View Layout
- SwiftUI - View Layout
- SwiftUI - View Size
- SwiftUI - View Spacing
- SwiftUI - View Padding
- SwiftUI - UI Controls
- SwiftUI - UI Controls
- SwiftUI - Button
- SwiftUI - CheckBox
- SwiftUI - Menubar
- SwiftUI - Toolbar
- SwiftUI - Search Bar
- SwiftUI - TextField
- SwiftUI - Slider
- SwiftUI - Toggle
- SwiftUI - Pickers
- SwiftUI - Menus
- SwiftUI - List & Tables
- SwiftUI - Lists
- SwiftUI - Static List
- SwiftUI - Dynamic List
- SwiftUI - Customize List
- SwiftUI - Tables
- SwiftUI - Forms
- SwiftUI - Forms
- SwiftUI - Breaking Forms in Sections
- SwiftUI - Event Handling
- SwiftUI - Event Handling
- SwiftUI - Gesture
- SwiftUI - Clipboard
- SwiftUI - Drag and Drop
- SwiftUI - Focus
- SwiftUI - Alert
- SwiftUI - Miscellaneous
- SwiftUI - Containers
- SwiftUI - Navigation
- SwiftUI - Notifications
- SwiftUI - Cross-Platform UI
- SwiftUI - Data
- SwiftUI - Accessibility
- SwiftUI - Framework Integration
- SwiftUI - Framework Integration
- SwiftUI - Interfacing with UIKit
- SwiftUI - Creating macOS App
- SwiftUI Useful Resources
- SwiftUI - Useful Resources
- SwiftUI - Discussion
SwiftUI vs UIKit
What is SwiftUI?
SwiftUI is a framework developed by Apple to build applications or user interfaces for all its platforms such as iOS, macOS, WatchOS, tvOS, and visionOS. It was first introduced to the world in 2019. After that, it revolutionizes user interface development due to its declarative approach.
It allows the developer to describe the UI and the behavior of the UI directly in Swift code. It simplifies complex creations, supports code reuse, and provides real-time previews in Xcode. It also allows developers to create high-quality user experiences efficiently.
What is UIKit?
UIKit is also a framework developed by Apple to build user interfaces for iOS and iPadOS applications. It is the main framework for developing apps for iPhones and iPads. It provides a suite of tools, classes and protocols to design, manage and control the app's UI.
It also provides a rich, mature and stable environment for creating responsive and attractive applications. It uses an imperative syntax which provides developers a wide range of customization options, which allows them to create highly tailored and complex user interfaces.
Difference Between SwiftUI and UIKit
Following are the major differences between SwiftUI and UIKit −
SwiftUI | UIKit |
---|---|
It uses declarative programming for UI development. | It uses imperative programming for UI development. |
It uses state-driven views with a property wrapper for managing state and data flow. | It manually manages the state with the help of properties and methods. |
It is designed to be cross-platform. | It mainly focused on iOS. |
It automatically updates the UI whenever the underlying data changes. | It updates the UI manual. |
It provides a simple way to define animation and transitions. | It uses complex imperative APIs for animation and transitions. |
It composed views in a hierarchical order using a tree structure. You are allowed to nest views. | It composed views in a flat hierarchy and we can manage them using constraints and view hierarchies. |
It works best with Xcode. Xcode provides real-time rendering of the UI, or we can say that Xcode provides a real-time preview of the code. | It lacks in real-time previews. Developers need to run their code on the simulator to see the preview of the UI. |
It is easy to learn for the beginner due to its declarative nature. | It is a little tough to learn because of its imperative nature. |
It is easy to learn for the beginner due to its declarative nature. | It is a little tough to learn because of its imperative nature. |
It is a new framework so it may lack some advanced features and has less third-party resources as compared to UIKit. | It is more mature so it has a vast ecosystem of third-party libraries. |