
- SwiftUI - Home
- SwiftUI - Overview
- SwiftUI vs UIkit
- SwiftUI Environment
- SwiftUI - Environment Setup
- SwiftUI - Basic Components
- SwiftUI - Building First Application
- SwiftUI Views
- SwiftUI - Views
- SwiftUI - Customize Text View
- SwiftUI - Custom Image View
- SwiftUI - Stacks
- SwiftUI Drawing Shapes
- SwiftUI - Shapes
- SwiftUI - Drawing line
- SwiftUI - Drawing Rectangle
- SwiftUI - Drawing Rounded Rectangle
- SwiftUI - Drawing Triangle
- SwiftUI - Drawing Circle
- SwiftUI - Drawing Star
- SwiftUI - Drawing Polygon
- SwiftUI - Drawing Pie chart
- SwiftUI - Using built-in shapes
- SwiftUI - Text
- SwiftUI - Text View
- SwiftUI - Text Input and Output
- SwiftUI - Color
- SwiftUI - Color
- SwiftUI - Colorpicker
- SwiftUI - Gradients
- SwiftUI - Adjust Color
- SwiftUI - Effects
- SwiftUI - Effects
- SwiftUI - Blend Effect
- SwiftUI - BLur Effect
- SwiftUI - Shadow Effect
- SwiftUI - Hover Effect
- SwiftUI - Animations
- SwiftUI - Animations
- SwiftUI - Creating Animations
- SwiftUI - Creating an Explicit Animation
- SwiftUI - Multiple Animations
- SwiftUI - Transitions
- SwiftUI - Asymmetric Transition
- SwiftUI - Custom Transition
- SwiftUI - Image
- SwiftUI - Images
- SwiftUI - Image as Background
- SwiftUI - Rotating Image
- SwiftUI - Media
- SwiftUI - View Layout
- SwiftUI - View Layout
- SwiftUI - View Size
- SwiftUI - View Spacing
- SwiftUI - View Padding
- SwiftUI - UI Controls
- SwiftUI - UI Controls
- SwiftUI - Button
- SwiftUI - CheckBox
- SwiftUI - Menubar
- SwiftUI - Toolbar
- SwiftUI - Search Bar
- SwiftUI - TextField
- SwiftUI - Slider
- SwiftUI - Toggle
- SwiftUI - Pickers
- SwiftUI - Menus
- SwiftUI - List & Tables
- SwiftUI - Lists
- SwiftUI - Static List
- SwiftUI - Dynamic List
- SwiftUI - Customize List
- SwiftUI - Tables
- SwiftUI - Forms
- SwiftUI - Forms
- SwiftUI - Breaking Forms in Sections
- SwiftUI - Event Handling
- SwiftUI - Event Handling
- SwiftUI - Gesture
- SwiftUI - Clipboard
- SwiftUI - Drag and Drop
- SwiftUI - Focus
- SwiftUI - Alert
- SwiftUI - Miscellaneous
- SwiftUI - Containers
- SwiftUI - Navigation
- SwiftUI - Notifications
- SwiftUI - Cross-Platform UI
- SwiftUI - Data
- SwiftUI - Accessibility
- SwiftUI - Framework Integration
- SwiftUI - Framework Integration
- SwiftUI - Interfacing with UIKit
- SwiftUI - Creating macOS App
- SwiftUI Useful Resources
- SwiftUI - Useful Resources
- SwiftUI - Discussion
SwiftUI- Creating MacOS App
Creating a macOS app using SwiftUI follows a similar approach to iOS, but there are some key differences due to the platform's unique features, such as window management, menus, and the different types of controls. Follow the following steps to create and app.
Set Up Your macOS App Project
Follow the steps given below −
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Step 1: Open Xcode and choose File > New > Project.
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Step 2: Select macOS as the platform.
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Step 3: Choose App as the template, and make sure Swift is the language and SwiftUI is selected for the user interface.
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Step 4: Click Next and set your projects name and other details.
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Step 5: Choose a location to save your project and click Create.
Understanding the Default Project Structure
Step 6: When you create a macOS app using SwiftUI, Xcode generates a few key files for you:
ContentView.swift: This file contains the main view of your app. Its similar to the View.swift in iOS apps.
YourApp.swift: This file contains the entry point of the application. It's where the app's life cycle is managed.
AppDelegate.swift (optional): If your app has custom behavior (like integrating with a shared app delegate), youll see this file.
Modify ContentView.swift
import SwiftUI struct ContentView: View { var body: some View { Text("Hello, macOS!") .font(.largeTitle) .padding() } } struct ContentView_Previews: PreviewProvider { static var previews: some View { ContentView() } }
Add App Life-cycle and Window Management
In a macOS app, window management is slightly different than iOS because you can have multiple windows. In the YourApp.swift file, you can define the app's life cycle and how windows should be managed.
import SwiftUI @main struct MyMacApp: App { var body: some Scene { WindowGroup { ContentView() } } }
Running the App
Once you have set up the app with your desired SwiftUI views, you can run your app by pressing the Play button in Xcode, or by using the shortcut Cmd + R. The app will run on your Mac, and you can interact with it like any macOS app.