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Issue 18: Animation from interactions #96

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Incorporating Michael's and Patrick's suggestions
Per @michael-n-cooper suggestions in the survey:

1. Wrapped "significant animation" in  so Respec will then pick up
the link to the definition.
2. Changed "whilst" to "while" for W3C's US English policy.
https://www.w3.org/2002/09/wbs/35422/SC_20170207/results#xq4

Per @patrickhlauke suggestions:

1. Changed "animation" to "animations”.
#96 (comment)
2. Added "(e.g. parallax scrolling effects)" after "synchronized with a
user action" to help clarify what is meant.
#96 (comment)
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lauracarlson committed Feb 9, 2017
commit 62354edcc0057747a8a89065bbdb538394cee218
8 changes: 4 additions & 4 deletions guidelines/index.html
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Re-authenticating

Animation from interactions

A

Unchanged

For significant animation triggered by a user action that is not an essential part of the action, there is a mechanism for the user to pause, stop or hide the animation whilst still performing the same action.

New

For significant animations triggered by a user action that is not an essential part of the action, there is a mechanism for the user to pause, stop or hide the animations while still performing the same action.


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Glossary

translation of one language, generally a spoken language, into a sign language

True sign languages are independent languages that are unrelated to the spoken language(s) of the same country or region.

Significant animation
Significant animation

animation which continues for more than 3 seconds, or is synchronized with a user action, and affects more than 1/3 of the viewport.

animation which continues for more than 3 seconds, or is synchronized with a user action (e.g. parallax scrolling effects), and affects more than 1/3 of the viewport.

specific sensory experience
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