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Google Play Plugins for Unity

Overview

The Google Play Plugins for Unity provide C# APIs for accessing various Play services at runtime from within the Unity Engine. These plugins also provide various Unity Editor features for building an app that can be published on Google Play Console.

Version support

These plugins support Unity 2018.4 or later, as well as Unity 2017.4.40.

Note: some features depending on async tasks are only available on Unity 2018.4 or later.

Support for older versions of Unity (including 5.6) was removed after version 1.4.0 because Google Play requires that apps published with 32 bit native libraries also provide 64 bit native libaries.

Downloading the plugins

There are 3 different options for obtaining the plugins:

  • Download individual plugins as .unitypackage files or Unity Package Manager (.tgz) files from Google APIs for Unity

  • Download the latest release from this project's releases page

  • git clone this repository into the Assets folder of your Unity project

Installing the plugins

For all cases except git clone follow the instructions to Install Google packages for Unity.

Feature plugins

These plugins add features, such as Google Play Instant support, to a Unity project.

Android App Bundle

com.google.android.appbundle

The Google Android App Bundle package provides access to the latest Android App Bundles features, such as Play Asset Delivery.

Refer to the documentation and Editor API reference for more information.

Play Asset Delivery

com.google.play.assetdelivery

Play Asset Delivery enables AssetBundles and other assets to be packaged into an Android App Bundle and delivered through Google Play.

Refer to the documentation and Runtime API reference for more information.

Play Billing

com.google.play.billing

Package contains Google Play Billing Library, which is required to sell digital content and subscriptions in games distributed via Google Play. This new version of the Google Play Billing Library provides all of the features available in the current Java and Kotlin versions.

To use this package, you must agree to the licenses for this Google Play Plugin and the Google Play Billing Library. If you do not agree with the licenses, you may not use this package.

Refer to the documentation and Runtime API reference for more information.

Play In-App Review

com.google.play.review

Play In-App Review lets you prompt users to submit Play Store ratings and reviews without the inconvenience of leaving your game.

Refer to the documentation and Runtime API reference for more information.

Play In-App Update

com.google.play.appupdate

Play In-App Update lets you keep your app up-to-date on your users’ devices and enables them to try new features, as well as benefit from performance improvements and bug fixes.

Refer to the documentation and Runtime API reference for more information.

Play Instant

com.google.play.instant

The Google Play Instant package simplifies the conversion of an Android app into an instant app that can be deployed through Google Play.

Refer to the documentation, Runtime API reference, and Editor API reference for more information.

Support plugins

These plugins provide shared functionality to some of the above plugins, but they don't provide any features when installed separately.

Play Common

com.google.play.common

The Google Play Common package provides common files required by some Google Play packages, such as Play Instant.

Play Core

com.google.play.core

The Google Play Core package provides the Play Core Library required by some Google Play packages, such as Play Asset Delivery.

Related plugins

Google Play Games plugin for Unity

The Google Play Games plugin for Unity enables access to the Google Play Games APIs from Unity.

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The Google Play Plugins for Unity provide C# APIs for accessing various Play services

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