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Pull requests list

Make observers metadata / storage publicly visible A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19608 opened Jun 13, 2025 by alice-i-cecile Loading…
Replace UntypedHandle from ReflectAsset with impl Into. A-Assets Load files from disk to use for things like images, models, and sounds A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19606 opened Jun 13, 2025 by andriyDev Loading…
Add more PreviousViewData A-Rendering Drawing game state to the screen C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19605 opened Jun 13, 2025 by JMS55 Loading…
Add method on WorldQuery to apply deferred mutations A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples X-Contentious There are nontrivial implications that should be thought through
#19602 opened Jun 12, 2025 by ecoskey Loading…
EntityWorldMut methods do not automatically overwrite Relationship components A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Blocked This cannot move forward until something else changes
#19601 opened Jun 12, 2025 by urben1680 Draft
3 tasks
System::check_change_tick and similar methods take CheckChangeTicks A-ECS Entities, components, systems, and events C-Code-Quality A section of code that is hard to understand or change C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#19600 opened Jun 12, 2025 by urben1680 Loading… 0.17
Fix uneven heading levels in pull_request_template.md A-Build-System Related to build systems or continuous integration A-Meta About the project itself D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19599 opened Jun 12, 2025 by kpreid Loading…
doc improvement for StateTransition A-States App-level states machines C-Docs An addition or correction to our documentation S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19597 opened Jun 12, 2025 by Wuketuke Loading…
Fix SubStates with multiple source states not reacting to all source changes A-States App-level states machines C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19595 opened Jun 12, 2025 by mgi388 Loading… 0.16.2
Preserve extra data in RelationshipTarget with replace_related(_with_difference) A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19588 opened Jun 11, 2025 by urben1680 Loading…
Robust Scrolling Example A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Uncontroversial This work is generally agreed upon
#19586 opened Jun 11, 2025 by tim-blackbird Loading…
Core slider A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19584 opened Jun 11, 2025 by viridia Loading… 0.17
Impl system condition combinators for Result-ful run conditions A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19580 opened Jun 11, 2025 by gwafotapa Loading…
Move TextShadow to text widget module A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19579 opened Jun 11, 2025 by ickshonpe Loading…
Update ImageMeasure to apply aspect ratio to min/max height/width A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior S-Needs-Help The author needs help finishing this PR.
#19577 opened Jun 11, 2025 by UkoeHB Draft 0.16.2
Enable ambiguity detection in CI. A-Rendering Drawing game state to the screen C-Testing A change that impacts how we test Bevy or how users test their apps D-Complex Quite challenging from either a design or technical perspective. Ask for help! S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Uncontroversial This work is generally agreed upon
#19566 opened Jun 10, 2025 by andriyDev Draft
Ugrade to wgpu version 25.0 A-Rendering Drawing game state to the screen M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19563 opened Jun 9, 2025 by tychedelia Loading… 0.17
Object-centered text layout A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19559 opened Jun 9, 2025 by ickshonpe Loading…
ECS: put strings only used for debug behind a feature A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19558 opened Jun 9, 2025 by mockersf Loading…
Mesh serialization A-Rendering Drawing game state to the screen S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#19545 opened Jun 9, 2025 by yrns Loading…
Feature: 2d Point Lights. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19539 opened Jun 8, 2025 by Adriigbs Loading…
Add bevy_fbx, an FBX loader based on ufbx A-Assets Load files from disk to use for things like images, models, and sounds M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#19534 opened Jun 8, 2025 by VitalyAnkh Draft
Document TextShadow not supported by Text2d A-Text Rendering and layout for characters C-Docs An addition or correction to our documentation S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#19533 opened Jun 8, 2025 by ickshonpe Loading…
Add system parameter for relation quieries A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#19526 opened Jun 7, 2025 by KurlykovDanila Draft
1 of 5 tasks
Schema types metadata A-Dev-Tools Tools used to debug Bevy applications. C-Feature A new feature, making something new possible S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#19524 opened Jun 7, 2025 by Leinnan Loading…
ProTip! What’s not been updated in a month: updated:<2025-05-12.