Struct NameAndParameters | Input System | 1.11.2
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    Struct NameAndParameters

    A combination of a name and an optional list of named parameter values. For example, "Clamp(min=1,max=2)".

    Inherited Members
    ValueType.Equals(object)
    ValueType.GetHashCode()
    Namespace: UnityEngine.InputSystem.Utilities
    Assembly: Unity.InputSystem.dll
    Syntax
    public struct NameAndParameters

    Properties

    name

    Declaration
    public string name { readonly get; set; }
    Property Value
    Type Description
    string

    parameters

    Declaration
    public ReadOnlyArray parameters { readonly get; set; }
    Property Value
    Type Description
    ReadOnlyArray<NamedValue>

    Methods

    Parse(string)

    Declaration
    public static NameAndParameters Parse(string text)
    Parameters
    Type Name Description
    string text
    Returns
    Type Description
    NameAndParameters

    ParseMultiple(string)

    Declaration
    public static IEnumerable ParseMultiple(string text)
    Parameters
    Type Name Description
    string text
    Returns
    Type Description
    IEnumerable<NameAndParameters>

    ToString()

    Declaration
    public override string ToString()
    Returns
    Type Description
    string
    Overrides
    ValueType.ToString()
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