else cout << "Connected to database '" << dbName << "'..." << endl;
// Create a new table
- if ( !data.ExecCommandOk("CREATE TABLE foo (a int4, b char16, d float8)") ) {
+ if ( !data.ExecCommandOk("CREATE TABLE foo (a int4, b char(16), d float8)") ) {
cerr << "CREATE TABLE foo command failed" << endl;
exit(1);
}